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Ein ultra-leger HTTP-Server mit Dateibaum-Ansicht, der direkt in deinem Projektverzeichnis navigierbar ist. Speichert zuletzt geöffneten Ordner im localStorage.
use std::{
fs,
io,
path::{Path, PathBuf},
sync::{Arc, Mutex},
};
use hyper::{Body, Request, Response, Server, StatusCode};
use hyper::service::{make_service_fn, service_fn};
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
// Struktur für den Server-Zustand (shared zwischen Requests)
#[derive(Clone, Default)]
struct ServerState {
current_dir: Arc<Mutex<PathBuf>>,
history: Arc<Mutex<Vec<PathBuf>>>,
}
// Struktur für das URL-Query-Objekt
#[derive(Deserialize)]
struct QueryParams {
path: Option<String>,
save: Option<bool>,
}
// Hauptfunktion mit asynchronem HTTP-Server
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
// Standardverzeichnis (wird später geladen)
let mut current_dir = PathBuf::from(".");
// Lade letzten Stand aus localStorage (Simuliert)
if let Ok(history) = load_history() {
current_dir = if history.is_empty() {
PathBuf::from(".")
} else {
history.last().unwrap().clone()
};
}
// Erstelle den Server-Zustand
let state = ServerState {
current_dir: Arc::new(Mutex::new(current_dir)),
history: Arc::new(Mutex::new(load_history().unwrap_or_default())),
};
// URL: http://localhost:8080
let addr = ([127, 0, 0, 1], 8080).into();
// Erstelle den HTTP-Server
let make_svc = make_service_fn(|_conn| {
let state = state.clone();
async move {
Ok::<_, hyper::Error>(service_fn(move |req: Request<Body>| {
handle_request(req, state.clone())
}))
}
});
println!("Server läuft auf http://localhost:8080");
Server::bind(&addr).serve(make_svc).await?;
Ok(())
}
// Verarbeitet eingehende HTTP-Requests
async fn handle_request(
req: Request<Body>,
state: ServerState,
) -> Result<Response<Body>, hyper::Error> {
// Parsen der URL
let path = req.uri().path().to_string();
let query_string = req.uri().query().unwrap_or_default();
let query_params: QueryParams = match serde_urlencoded::from_str(query_string) {
Ok(p) => p,
Err(_) => QueryParams { path: None, save: None },
};
// Aktuelle Pfad-Konstruktion
let mut current_dir = state.current_dir.lock().unwrap().clone();
if let Some(ref path) = query_params.path {
current_dir = if path.is_empty() {
PathBuf::from(".")
} else {
PathBuf::from(path)
};
// Aktualisiere den Pfad im Zustand
let mut history = state.history.lock().unwrap();
history.push(current_dir.clone());
if query_params.save.unwrap_or(true) {
save_history(&history);
}
}
// Versuche, den Ordner zu lesen
match fs::read_dir(¤t_dir) {
Ok(entries) => {
// Erstelle die Baumansicht
let tree = generate_tree(¤t_dir, entries);
let response = Response::builder()
.status(StatusCode::OK)
.header("Content-Type", "text/html")
.body(Body::from(tree))?;
Ok(response)
}
Err(_) => {
// Falls der Ordner ungültig ist, zeige Fehlerseite
let response = Response::builder()
.status(StatusCode::NOT_FOUND)
.body(Body::from(
format!(
r#"
<h1>404 Not Found</h1>
<p>Die angegebene Pfad: {} existiert nicht.</p>
<a href="/?save=true">Zurück zur Startseite</a>
"#,
current_dir.display()
),
))?;
Ok(response)
}
}
}
// Generiert einen Baum aus den Dateien
fn generate_tree(parent: &Path, entries: io::Result<fs::ReadDir>) -> String {
let mut tree = String::new();
tree.push_str("<html><head><title>Dateibaum</title></head><body><h1>Dateibaum: ");
tree.push_str(parent.display().to_string().as_str());
tree.push_str("</h1><ul>");
for entry in entries.unwrap() {
let entry = entry.unwrap();
let name = entry.file_name().to_string_lossy();
let path = entry.path();
if path.is_dir() {
tree.push_str(&format!("<li><a href=\"/?path={}\">{}/</a>", path.display(), name));
} else {
tree.push_str(&format!("<li>{}", name));
}
}
tree.push_str("</ul><a href=\"/?save=true\">Zurück zur Startseite</a></body></html>");
tree
}
// Simuliert localStorage für den letzten Stand
fn save_history(history: &[PathBuf]) -> Result<(), Box<dyn std::error::Error>> {
// In einer echten App würdest du hier e.g. eine Datei oder echte localStorage (z.B. über wasm-bindgen) verwenden
// Für dieses Beispiel speichern wir nur in einem HashMap (Simuliert)
let history_str: String = history.iter().map(|p| p.to_string_lossy().into_owned()).collect();
std::env::set_var("RUSTY_FILE_TREE_HISTORY", history_str);
Ok(())
}
// Lädt den letzten Stand
fn load_history() -> Result<Vec<PathBuf>, Box<dyn std::error::Error>> {
if let Some(history_str) = std::env::var("RUSTY_FILE_TREE_HISTORY").ok() {
let history: Vec<PathBuf> = history_str
.split(',')
.map(|s| PathBuf::from(s.trim()))
.collect();
Ok(history)
} else {
Ok(vec![])
}
}
[Intro - Distorted guitar riff, heavy bass drop, chaotic energy]
The train moves on and so do I
I didn't jump, I was sho…
[Intro - single acoustic guitar, sparse, feedback building, drums kick in on second line]
They said I'd fall through the…
Finds duplicate files using SHA-256 hashing with a smooth, animated interface showing hash distribution and similarity clusters.
#!/usr/bin/env python3
"""
HashSleuth - Interactive Duplicate File Finder
Features:
- Finds duplicate files using SHA-256 hashing
- Visualizes hash distribution and clusters
- Smooth animations between states
- Interactive file selection
- Progress tracking
"""
import os
import hashlib
import time
import typing as t
from pathlib import Path
from dataclasses import dataclass, field
from collections import defaultdict
import numpy as np
import matplotlib.pyplot as plt
from matplotlib.animation import FuncAnimation
from matplotlib.colors import ListedColormap
import PySimpleGUI as sg
# Constants
MAX_FILE_SIZE = 100 * 1024 * 1024 # 100MB
HASH_FINGERPRINT_LENGTH = 6
VISUAL_DENSITY = 0.1
ANIMATION_DURATION = 1000 # ms
@dataclass(order=True)
class FileHash:
"""Immutable file hash representation for comparison."""
path: str
size: int
hash: str
timestamp: float = field(compare=False)
display_name: str = field(compare=False)
class HashVisualizer:
"""Handles the visualization of hash distributions."""
def __init__(self):
self.fig, self.ax = plt.subplots(figsize=(10, 8))
plt.subplots_adjust(left=0, right=1, top=1, bottom=0)
plt.axis('off')
# Create colormap
self.colors = ['#FF6B6B', '#4ECDC4', '#45B7D1', '#FFBE0B',
'#FB5607', '#8338EC', '#3A86FF', '#FF006E']
self.cmap = ListedColormap(self.colors)
self.sc = self.ax.scatter([], [], s=5, color='white', alpha=0)
self.ax.set_facecolor('#222222')
self.ax.grid(False)
self.fig.patch.set_facecolor('#222222')
# Store previous state for animation
self.prev_x = []
self.prev_y = []
self.prev_colors = []
def update_plot(self, x: np.ndarray, y: np.ndarray, colors: np.ndarray):
"""Updates the visualization with new data."""
self.sc.set_offsets(np.c_[x, y])
self.sc.set_color(colors)
self.prev_x = x.copy()
self.prev_y = y.copy()
self.prev_colors = colors.copy()
# Smooth transition
return self.sc,
def animate_to(self, x: np.ndarray, y: np.ndarray, colors: np.ndarray):
"""Animates transition between visualizations."""
def update(frame):
t = frame / ANIMATION_DURATION
current_x = (1-t) * np.array(self.prev_x) + t * x
current_y = (1-t) * np.array(self.prev_y) + t * y
current_colors = (1-t) * self.prev_colors + t * colors
return self.update_plot(current_x, current_y, current_colors)
return FuncAnimation(
self.fig, update, frames=ANIMATION_DURATION, interval=10,
blit=True, repeat=False
)
class HashSleuth:
"""Main class for finding duplicate files."""
def __init__(self):
self.file_hashes = []
self.hash_clusters = defaultdict(list)
self.current_files = []
self.visualizer = HashVisualizer()
def _compute_hash(self, file_path: str) -> str:
"""Computes SHA-256 hash of a file."""
if not os.path.exists(file_path):
return ""
sha256 = hashlib.sha256()
try:
with open(file_path, 'rb') as f:
# Read in chunks to handle large files
for chunk in iter(lambda: f.read(4096), b""):
sha256.update(chunk)
return sha256.hexdigest()
except (IOError, PermissionError):
return ""
def _process_file(self, file_path: str) -> t.Optional[FileHash]:
"""Processes a single file and returns its hash information."""
if os.path.islink(file_path):
return None
file_stat = os.stat(file_path)
if file_stat.st_size > MAX_FILE_SIZE:
return None
file_hash = self._compute_hash(file_path)
if not file_hash:
return None
return FileHash(
path=file_path,
size=file_stat.st_size,
hash=file_hash,
timestamp=file_stat.st_mtime,
display_name=os.path.basename(file_path)
)
def scan_directory(self, directory: str):
"""Scans a directory for duplicate files."""
self.file_hashes = []
self.hash_clusters.clear()
if not os.path.isdir(directory):
return False, 0, 0
start_time = time.time()
processed = 0
for root, _, files in os.walk(directory):
for file in files:
file_path = os.path.join(root, file)
file_hash = self._process_file(file_path)
if file_hash:
self.file_hashes.append(file_hash)
self.hash_clusters[file_hash.hash].append(file_hash)
processed += 1
# Update progress in UI
if sg.WINDOWS and sg.WINDOWS[0].visible:
event, values = sg.WINDOWS[0].read(timeout=0)
if event == sg.TIMEOUT_EVENT:
sg.WINDOWS[0].read_non_blocking()
elapsed = time.time() - start_time
return True, processed, elapsed
def visualize_hashes(self):
"""Creates a visualization of the hash distribution."""
if not self.file_hashes:
return False
# Extract hash fingerprints (first 6 chars for visualization)
fingerprints = [fh.hash[:HASH_FINGERPRINT_LENGTH] for fh in self.file_hashes]
# Create hash vector (normalized coordinates)
hash_vectors = []
for fp in fingerprints:
# Simple hash-to-2D mapping
h1 = sum(ord(c) for c in fp[::2]) % 256
h2 = sum(ord(c) for c in fp[1::2]) % 256
hash_vectors.append((h1, h2))
# Convert to numpy array
x = np.array([v[0] for v in hash_vectors])
y = np.array([v[1] for v in hash_vectors])
# Create color array based on cluster size
colors = []
for i, (fp, fh) in enumerate(zip(fingerprints, self.file_hashes)):
cluster_size = len(self.hash_clusters[fp])
color_index = min(cluster_size - 1, len(self.colors) - 1)
colors.append(self.colors[color_index])
colors = np.array(colors)
# Show visualization
anim = self.visualizer.animate_to(x, y, colors)
plt.show()
return True
def show_duplicates(self):
"""Displays duplicate files in the UI."""
if not self.hash_clusters:
return False
# Prepare data for the UI
duplicates = []
for hash_val, files in self.hash_clusters.items():
if len(files) > 1:
duplicates.append((hash_val, files))
# Sort by cluster size (descending)
duplicates.sort(key=lambda x: len(x[1]), reverse=True)
# Update the UI
if sg.WINDOWS and sg.WINDOWS[0].visible:
layout = [
[sg.Text("Duplicate Files Found:", font=('Helvetica', 16, 'bold'))],
[sg.HSeparator()],
[sg.Column([
[sg.Text(f"Cluster {i+1} (Size: {len(files)})", font=('Helvetica', 10))],
[sg.Text(f"Hash: {hash_val[:HASH_FINGERPRINT_LENGTH]}...", font=('Courier', 10))],
[sg.Listbox(
[f"{fh.display_name} ({fh.size/1024/1024:.2f}MB)" for fh in files],
size=(60, len(files)),
key=f"-LISTBOX-{i}-",
enable_events=True
)],
[sg.HSeparator()],
], element_justification='c') for i, (hash_val, files) in enumerate(duplicates)],
[sg.Button("Close", size=(10, 1))]
]
window = sg.Window(
"Duplicate Files",
layout,
size=(600, 400),
element_justification='c',
background_color='#222222',
text_color='#FFFFFF',
font=('Helvetica', 10)
)
while True:
event, values = window.read()
if event == sg.WIN_CLOSED or event == "Close":
window.close()
break
elif event.startswith("-LISTBOX-"):
idx = int(event.split("-")[2])
window[f"-LISTBOX-{idx}-"].update(values[f"-LISTBOX-{idx}-"], set_to_index=0)
sg.WINDOWS[0].close()
return True
def create_ui():
"""Creates the user interface."""
layout = [
[sg.Text("HashSleuth - Duplicate File Finder", font=('Helvetica', 16, 'bold'))],
[sg.HSeparator()],
[sg.Text("Select directory to scan:"), sg.In(size=(40, 1), key="-DIRECTORY-")],
[sg.FolderBrowse(button_text="Browse"), sg.Button("Scan Directory")],
[sg.HSeparator()],
[sg.Text("Progress:"), sg.ProgressBar(max_value=100, orientation='h', size=(40, 20), key="-PROGRESS-")],
[sg.Text("", key="-PROGRESS_TEXT-")],
[sg.Button("Show Visualization"), sg.Button("Show Duplicates"), sg.Button("Exit")],
]
return sg.Window(
"HashSleuth",
layout,
size=(600, 400),
resizable=True,
element_justification='c',
background_color='#222222',
text_color='#FFFFFF',
font=('Helvetica', 10)
)
def main():
"""Main application function."""
app = HashSleuth()
window = create_ui()
while True:
event, values = window.read()
if event == sg.WIN_CLOSED or event == "Exit":
break
elif event == "Scan Directory":
directory = values["-DIRECTORY-"]
if directory:
success, processed, elapsed = app.scan_directory(directory)
if success:
window["-PROGRESS-"].update(100)
window["-PROGRESS_TEXT-"].update(f"Scan complete. Processed {processed} files in {elapsed:.2f} seconds.")
else:
window["-PROGRESS-"].update(0)
window["-PROGRESS_TEXT-"].update("Invalid directory path.")
elif event == "Show Visualization":
if app.file_hashes:
app.visualize_hashes()
else:
sg.popup("Please scan a directory first.")
elif event == "Show Duplicates":
if app.file_hashes:
app.show_duplicates()
else:
sg.popup("Please scan a directory first.")
window.close()
if __name__ == "__main__":
main()
[Intro - Distorted guitar riff crashing in, drums kick in on beat 1, vocal growl: "HEY CONDUCTOR!"]
HEY CONDUCTOR!
YOU …
[Intro - synthetic cello droning, subtle reverb, first line whispered, then building into a folk-punk heartbeat]
The law…
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Du darfst: Herunterladen, teilen, remixen, kommerziell nutzen.
Bedingung: Nenne A!ley Vyrus als Urheberin.
Lizenz: CC BY 4.0